Neon Run is a game made by a team of 4 people: 2 game designers and 2 game artists. On this project I was able to be useful as a Game Designer, Level Designer, Scripting, UI/UX Designer.
In Neon Run, you control a character in a futurist/apocalyptic world, and you are fleeing certain death. To do this, you will have to reach the end of the levels by avoiding the many obstacles that block your way with your “jump” that allows you to propel yourself into the air.
In Neon Run, you are constantly being chased by a “zone” that if it kills if it hits you, you are forced to move as fast as possible into the level. But various elements will come to prevent you from reaching the end.