QUASH! is a multiplayer VR arcade game made with Unity. I mainly worked as a level designer and game designer on this project.
• Game Designer :
– Concept and system (ball physics, explosion radius, multiplayer setting)
– Project management (planning, task list)
– Shader artist
• Level Designer :
– Gameplay and narrative intentions (player accuracy, power and destruction, tribute to retro games)
In the game, the goal is to destroy your wall as quickly as possible, but beware, the ball only destroys bricks that are the same color as it is.